initializing...
Discovery unlocked
Welcome, | Fragments: 0 |
Current accessible pathways
Reflex
Amps:
Start
Recollect
Amps:
Start
Recover
Amps:
Start
Directive
Greetings, Forerunner. We are thrilled to have you here, working towards restoring the past. We hope you find your accomendations satisfactory. Feel free to get started by engaging in the current pathways or build your knowledge repository in the database. OmniLink is dedicated to uncovering the lost secrets of the past and we are confident that you will be a great addition to our team.
- OmniLink Management
Reminders
Headphones enhance neural pathway engagement.
Keep your work centralized on one machine.
Send any technical issues to hello@playremind.com.
Neural Pathways
Engage with neural pathways to repair memories and collect memory fragments.
Reflex
Build memory pathways by connecting two fragments into one. This will help place those broken fragments back into your consciousness - piecing your memories back together.
Initiate
Recollect
Build memory pathways by memorizing one pair of fragment positioning. This will help develop key memory functions to go deep into the mind and uncover lost visions.
Initiate
Recover
Build memory pathways by identifying and patching a missing memory fragment. This will help uncover lost memories and build back the memory database.
Initiate
Memories
Collect fragments to unlock more memories. Memories unlock at every 350 fragments.
Ethan Byrn // 36 // Mechanical Technician
Varina Dering // 41 // Microbiologist
Viktor Markell // 54 // VP of Operations
Database
Hello. Thank you. Thank you for spending your time on our little experience here. We hope you enjoy your stay. The core idea behind the creation of reMind was to create something unique, balanced (not too easy but also not too challenging), and ultimately, enjoyable. We are excited to continue to improve the reMind experience by creating new things for the game. We hope you can join us on this journey.
This section of the website will serve as a database/information center on all things reMind. What amplifiers do, info on player stats, disclaimers etc.
Memories
Memories serves as the driving narrative and world building that surrounds reMind. These narrative snippets are delivered through the lense of someone's dream or memory. There are two different types of memories: Key and Core. Keys are the foundational memories that continue to push the narrative forward. Core memories are bits that reveal something important to the memory holder.
Amplifiers
Amplifiers are elements of reMind that enhance the neural pathways. They add some dynamic changes so that the pathways remain enjoyable. We are constantly working on adding new amplifiers and brainstorming ways to keep the current ones relevant. Below you can read up on what each amplifier does.
Disrupt
Randomly reorders the player's choices.
Minimize
Makes the timer count down faster. Obtaining higher scores accelerates this effect.
Shroud
Icons dissapear quickly. Obtaining higher scores accelerates this effect.
Lucent
Randomly illuminates icon blocks.
Discoveries
Think of Discoveries as achievements. While we want to create an experience for our users, we also want to build something fun to play. And ultimately, get people back to reMind. Discoveries is our way of creating that thing to chase and collect. Some are simple to obtain while some may take some time or talent.
Player game data/storage
One thing we don't really care for when it comes to online experiences is having a player sign up or create an account. There are some benefits but to us, we wanted to have zero friction when our users experience reMind. With that said, each user is automatically given a generated username the first time they come to the website. That username is stored in the user's browser storage so that each time the user comes back to the site, they have the same username.
Simultaneously, that generated username is sent to a database on our server so that all player data is saved. This means that every time a user comes back to our site, their username (that is stored on the user's browser) is loaded back up and synced with our database pulling all of their game data.
This method has some pros and cons. On the good side, players don't have to sign up, give any passwords or emails or any of that. They get to the website and start enjoying. One negative aspect of this is that if a user clears their browser cache, all of their data is wiped from that machine, starting them from scratch. But since all the data is sent to our server, we can always work with users to recover their lost data. Something we are happy doing. Also, if a user plays on another machine they will have to start from scratch.
We are pleased to inform you that our website is designed with your privacy in mind, and we do not collect any personal data from our users. We understand the importance of protecting your information and ensuring a secure browsing experience. Rest assured that while you navigate our website, no data such as your name, email address, or any other personally identifiable information is being collected. Our commitment to privacy extends to safeguarding your online interactions and ensuring that your browsing experience remains anonymous. Should you have any further questions or concerns about your privacy, please do not hesitate to reach out to us.
Discoveries
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Overtime
Read Ethan's first memory.
Technician
Read all of Ethan's memories.
Researcher
Read Varina's first memory.
The Scientist
Read all of Varina's memories.
Executive
Read Viktor's first memory.
The Truth
Read all of Viktor's memories.
React
Get 10 fragments in Reflex.
Perpetual
Get 200 fragements in Reflex.
Sentient
Get 350 fragments in Reflex.
Retain
Get 10 fragments in Recollect.
Preserve
Get 150 fragments in Recollect.
Awaken
Get 300 fragments in Recollect.
Repair
Get 10 fragments in Recover.
Salvage
Get 150 fragments in Recover.
Vitality
Get 250 fragments in Recover.
Reverie
Collect 1,000 fragments.
Muse
Collect 10,000 fragments.
Mnemonic
Collect 25,000 fragments.
Dream Walker
Collect 50,000 fragments.
The Finding
Open the letter.
Memory Review Complete
OmniLink appreciates your work and has logged the artifact for further study.
Here at OmniLink we strive to uncover the past to create a better future. Thanks to you, we now have vital information about this so called Monolith. We have begun additional research operations to find out more about this artifact with you as the forefront of our efforts. The stories cataloged by Ethan, Varina, and Viktor are the first of many in an attempt to understand the shattered past. The arrival of the visitors that fateful night is something that gets OmniLink excited to continue to recover lost memories of the past.
Rest assured we have more memories in the pipeline for you to piece back together.
As you were repairing those broken memories, one of our research teams uncovered something we thought you might appreciate. We are always upgrading our memory fragmenting tech. We were able to repair a visual memory for the first time - the tech is still a work in progress.
We are calling it: The Visitors.
Reveal Memory